AviSynth Syntax - Numeric functions
Numeric functions provide common mathematical operations on numeric variables.
- Max | v2.58 | Max(float, float [, ...])
- Returns the maximum value of a set of numbers.
- Examples:
Max (1, 2) = 2
Max (5, 3.0, 2) = 5.0
- Min | v2.58 | Min(float, float [, ...])
- Returns the minimum value of a set of numbers.
- Examples:
Max (1, 2) = 1
Max (5, 3.0, 2) = 2.0
- MulDiv | v2.56 | MulDiv(int, int, int)
- Multiplies two ints (m, n) and divides the product by a third (d) in a single operation, with 64 bit intermediate result. The actual equation used is (m * n + d / 2) / d .
- Examples:
MulDiv (1, 1, 2) = 1
MulDiv (2, 3, 2) = 3
- Converts from float to int (round down on any fractional amount).
- Examples:
Floor(1.2) = 1
Floor(1.6) = 1
Floor(-1.2) = -2
Floor(-1.6) = -2
- Converts from float to int (round up on any fractional amount).
- Examples:
Ceil(1.2) = 2.0
Ceil(1.6) = 2.0
Ceil(-1.2) = -1
Ceil(-1.6) = -1
- Converts from float to int (round off to nearest integer).
- Examples:
Round(1.2) = 1
Round(1.6) = 2
Round(-1.2) = -1
Round(-1.6) = -2
- Returns the sine of the argument (assumes it is radians).
- Examples:
Sin(Pi()/4) = 0.707
Sin(Pi()/2) = 1.0
- Returns the cosine of the argument (assumes it is radians).
- Examples:
Cos(Pi()/4) = 0.707
Cos(Pi()/2) = 0.0
- Returns the value of the "pi" constant (the ratio of a circle's perimeter to its diameter).
- Examples:
d = Pi() # d == 3.141593
- Returns the natural (base-e) exponent of the argument.
- Examples:
Exp(1) = 2.718282
Exp(0) = 1.0
- Returns the natural (base-e) logarithm of the argument.
- Examples:
Log(1) = 0.0
Log(10) = 2.30259
Log(Exp(1)) = 1.0
- Pow | v2 | Pow(float base, float power)
- Returns "base" raised to the power indicated by the second argument.
- Examples:
Pow(2, 3) = 8
Pow(3, 2) = 9
Pow(3.45, 1.75) = 8.7334
- Returns the square root of the argument.
- Examples:
Sqrt(1) = 1.0
Sqrt(2) = 1.4142
- Abs | v2.07 | Abs(float or int)
- Returns the absolute value of its argument (returns float for float, integer for integer).
- Examples:
Abs(-3.8) = 3.8
Abs(-4) = 4
- Sign | v2.07 | Sign(float)
- Returns the sign of the value passed as argument (1, 0 or -1).
- Examples:
Sign(-3.5) = -1
Sign(3.5) = 1
Sign(0) = 0
- Converts from float to int (round towards zero).
- Examples:
Int(1.2) = 1
Int(1.6) = 1
Int(-1.2) = -1
Int(-1.6) = -1
- Frac | v2.07 | Frac(float)
- Returns the fractional portion of the value provided.
- Examples:
Frac(3.7) = 0.7
Frac(-1.8) = -0.8
- Float | v2.07 | Float(int)
- Converts int to float.
- Examples:
Float(4) = 4.0
Float(4) / 3 = 1.333 (while 4 / 3 = 1 , due to integer division)
- Rand | v2.07 | Rand([int max] [, bool scale] [, bool seed])
- Returns a random integer value. All parameters are optional.
- max sets the maximum value+1 (default 32768) and can be set negative for negative results. It operates either in scaled or modulus mode (default scale=true only if abs(max) > 32768, false otherwise).
- Scaled mode (scale=true) scales the internal random number generator value to the maximum value, while modulus mode (scale=false) uses the remainder from an integer divide of the random generator value by the maximum. I found modulus mode is best for smaller maximums.
- Using seed=true seeds the random number generator with the current time. seed defaults to false and probably isn't necessary, although it's there just in case.
- Typically, this function would be used with the Select function for random clips.
- Examples:
Select(Rand(5), clip1, clip2, clip3, clip4, clip5)
- Spline | v2.51 | Spline(float X, x1, y1, x2, y2, .... [, bool cubic])
- Interpolates the Y value at point X using the control points x1/y1, ... There have to be at least 2 x/y-pairs. The interpolation can be cubic (the result is a spline) or linear (the result is a polygon).
- Examples:
Spline(5, 0, 0, 10, 10, 20, 0, false) = 5
Spline(5, 0, 0, 10, 10, 20, 0, true) = 7
Back to Internal functions.
$Date: 2008/04/20 19:07:34 $